How do Ancient Amphoras work?

  • Ancient Amphora
  • Bomb
  • Rocket
  • Fish
  • Plasma Ball

Ancient Amphoras reward a streak of first-attempt wins. They unlock at level 32 and place power-ups on the board before you start making moves.

Build your streak

Each level you win on the first attempt raises your Ancient Amphora by one stage, up to stage 5. Losing a level or winning after more than one attempt breaks the streak, and you have to start building it again.

What each stage gives you

At the beginning of a level, any starting boosters you’ve selected are placed first. Your current Ancient Amphora then opens and adds its contents before your first move.

Stage Contents
1 A Bomb
2 A Rocket and a Bomb
3 A Bomb, a Rocket, and a Fish
4 2 Bombs, a Rocket, and a Fish
5 A Bomb, a Rocket, a Fish, a Plasma Ball, and 1 extra move

Ancient Amphoras aren’t inventory boosters. You don’t select them before a level, save them for later, or buy them. You earn their benefits through consecutive first-attempt wins.

Amphoras on the board are different

Some levels ask you to collect Amphoras by bringing them to the bottom of the board. Those items are separate from the Ancient Amphora winning-streak reward. See how to collect Amphoras.

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